special articles outside the quarterly magazine
data collection, processing, and analysis
hardware: from ham radio to hacked corn
legacy systems: what changes, what doesn’t, and how do we keep it working?
fun and games: learn how to program games, build your indie game career, develop new security skills, and more
security, privacy, and transparency: two-factor auth, algorithm transparency, disability hacking, and random variables
beginnings and inspirations: glitchy games and graphics, getting to know a few security problems, and how to be prepared for anything
a preview of things to come